The interviews we’ve been hosting on the RenderStreet blog for a while now gave me the opportunity to meet new people and learn a lot from them. With Sarah it was the other way around. I had met her before and even worked together on a project, so I already knew this was going to be a pleasure.
After switching to Blender, Sarah Laufer co-founded Pataz Studio, and specialised in character animation. In 2010 her movie was nominated for the Sundance Film Festival. Then Sarah worked for The Tube open movie. Back in Costa Rica, she was also teaching Blender to kids from poor neighbourhoods in San Jose. Pataz Studio is one of the 12 studios chosen to produce the Gooseberry Project, so now Sarah is based in the Blender Foundation’s Amsterdam HQ. And because she is the first Blender lady we are featuring here, let’s give a warm welcome to Sarita Laufer!